It is planned to produce two intellectual outputs as a result of the activities to be carried out.
Our first intellectual output is a virtual lab that we will develop to be
used in online science education. The virtual laboratory will enable students
and teachers to use science tools,
robotic materials (sensor, card, etc.) and coding programs at the same
time. For example, the teacher who wants to practice “the liquid pressure
increases as the depth of the liquid
increases” on the pressure of the liquids will be able to perform
activities by using the materials of containers, liquid and pressure sensors in
a virtual environment. The virtual lab will
also provide the opportunity to develop projects to improve problem
solving skills. Students will be able to design projects using robotic
materials and science tools at the same time
and run their project in a virtual environment by coding and observe the
results.
Our second idea is the computer game that we will develop to measure the
goals targeted in the distance science education process. In the game,
questions will be asked about
“objectives” and points will be collected if the answers are correct.
The game will be played under the teacher’s supervision and results can be
obtained immediately. This game will
provide a fun and reliable measurement in online science education.