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ACTIVITIES

 The project aims to improve the quality and efficiency of online training in the fields of science and coding.

The tools to achieve this are:

  1. Produce digital content that can be used for application and assessment in science lessons (virtual lab, computer game for measurement);
  2. Analyze the scientific curriculum and produce new content for online education;
  3. Increase robotics and programming skills;
  4. Provide digital content that allows the student to practice/experiment in online education;
  5. To ensure equal opportunities in online education;
  6. To develop the technological literacy of teachers, students and parents are the activities planned to be carried out.  

These activities include 2 LTTs, 3 TPMs and dissemination activities to be carried out locally.